Jobs/Economy Medic Skills

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Feb 21, 2018
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I believe a new skill should be added. This will be the health regen from the Medkit as a Medic. Currently it only does 2hp per tick, or something like that. Which is basically useless. I think there should be either:

- Be a skill that increases this, say +0.5/0.75 hp per point (50 hp per tick or 75 hp per tick.), health regeneration skill could also be nerfed so gunplay is less about retreating to heal and such. This would make medics more useful. This should also do less healing yourself with a medkit, than it does being healed by others. Maybe you can buy your own medkit, but it won't be as good.

Also, if possible, make it so that if a player is revived using the defibrillator, their NLR is cleared.
 
swans-jailer
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