Hello everyone, As the majority of you guys are aware off, our servers went offline for the entire weekend. Fortunately we finally have news and expect them all to go back up today. Anyways, due to the server outage we all gathered on the SWRP Voice Comms and decided to play multiple games together, raging from GMOD to GTA Online. After the amazing success I spoke with Xirii, and even asked you guys, so we decided to make Game Night Official. We now have a proper forum subsection, which is still a WIP, where you can post game suggestions and one of us Admins will then choose the official Game Night for the upcoming week. We plan to do this once every week as it's quite fun and brings the community together.
There really were some amazing highlights, from us visiting other gmod SWRP and HogwartsRP servers, to changing a Death Run Map to Flatgrass. I hope all of you enjoyed it as well and you are all willing to participate.
Hello! so the server has been locked for a while because of a few extreme bugs. These bugs were messing with a lot of shit so I decided to lock the server while I was working on these bugs. For instance one of the bugs made weapons have over 4000 RPM which is just crazy. Now some of these bugs are fixed and some other things will come down the line. For instance:
We have fixed the RPM issue and also the problem where you could spam equip your weapon. We have also fixed an issue where players could unsecure your crate on the ground. Some features and fixes which will come later:
- View content of crates
- Gem description (what they do)
- Gem fixes
For now gems does not work and if you have weapons with them on I suggest not using them because it can do so your damage doesn't get registered because it tries to apply the effect from the gem. These gems will be fixed so don't destroy your weapons. I would also like to say we have increased inventory from 64 to 100 slots...
A few days ago, Hades posted a suggestion to this very forum. The suggestion was to bring back CGI to the SWRP server and you definitely had your opinions heard!
As of writing this post, the poll stands at 39 votes for CGI and 1 vote to remain on BF2. We are happy to announce that we are officially going back to CGI.
As you will see in the update, we have access to HD CGI models. These have the beauty of BF2 with the style of CGI and what makes these models better is they are less strenuous on the server and your PCs.
Along with the return to CGI, a regimental fix has been included. So, I have gone through all of your requests and added them. Hopefully fixing any issues that the regiments had.
We now have new jobs available and these are: Count Dooku, Senator, Jocasta Nu, Security Officer and 212th Paratrooper. You will see these new jobs throughout your time on the server in an event or just day-to-day activities.
Hello everyone! this is not a huge update, but it does bring some new stuff into events. First of all all the maps have been redone so there are some of our old and many new ones. And of course some we used way back like the venator battle thingy.
I think its about time we changed the maps up a bit, there are many different maps now ranging from normal gmod maps to star wars rp specific ones. Many of these maps have been suggested by staff and players, and some I just picked because they looked cool. They are all in the workshopcollection.
Many new event characters have been added and they are now categorized like sith, mandalorians, aliens and CIS. These changes were based on @Falloutgalaxy also added new normal event npcs. Also added some props galaxy wanted.
I know this is not a big update or anything you guys are expecting, but its an important...
For a while now the server has been locked as many of you know. I have been working on a huge update for CrewConflictRP where I have taken a look at many perspectives and previous problems and tried to solve them the best way possible. I started with the inventory and craftingmod and the issues related to it, it causes crashing (some scripts might do) but at least one of the worse are gone, and with it goes "mining". One of the biggest challenges on CrewConflictRP was to get something players can spend money on which is useful and would continue to drain the economy instead of just building it up. Before people traded between eachother and mining resources was free or sold by other players, the money just went around. Now in the new update there's a new way to get the permanent guns and its by UNBOXING!
Yes the server has been wiped, because this update wouldn't worked with the old economy and the weapons would have to get deleted anyways beacuse of a new...
Over the last few weeks, I have been working on an update for the WiltOS that we use on the server.
In this update, The overall amount of items that you can gain access to has gone from 189 to 459.
Crystals: I have added multiple new crystal types to the server which you will be able to find within the world via spawns. These crystal types are: Dark Saber, Pervasive, Pervasive Corrupted, Sawtooth, Swirl, Smithed, Mastered, Pulsed. Some of these crystals will have Dark Inner versions.
There are also named Crystals available to the Jedi. These are extremely rare and may only be given as a prize by Dan/Yoda.
Hilts: There are new hilts available to you, I have added the hilts from the SWTOR pack to the server. Most of these are available to you. However...
Good day everyone! today CrewConflictRP received an update. Its not the biggest, but it does bring something people have suggested a few times and of course we are bringing back something a lot of people really liked. I think CCRP has gone through a rough patch and its time to make a few changes and maybe look a bit backwards as well, and when I do I can think of how fun it was to raid those big glowing printers.
This is a big part of this update, the OG printers are back. And we are talking before we made them all small models, we got the silos and factories back. We have tested a few different printer scripts, but I don't think any of them are as unique and fun as our old ones are. Its just a nice and simple system and the printer attachments are also like before normal ones from entities menu and heavy printer accessories from black market dealer.
A few new models
We have added the old fallout armor playermodels for both master thief and premium...
Hope you are having an amazing weekend, because it is about to become better. After a few weeks of hard work, we will finally provide you with another Major SWRP Update, as well with what's further down the road. This update was only possible due to the extra hard work of our Owner: @Drewbie and our lovely Server Manager: @Factory New BilboSwagz so make sure to thank them. We can't forget that @Malkiax helped as well. Extra thanks towards our staff team, who provided assistance too.
Anyways, let's get on to the update itself shall we.
The BIGGEST major change is: We reverted back to the old BF2 models. Due to the community wanting it and enjoying these. It wasn't an easy decision, it was discussed among many others, Hate messages were thrown here and there, but eventually we decided to give these models a shot. They look great. We sure do hope you enjoy it.
For those who are unsure of these new model note...
Hello! So it's been a while since the last big update to CrewConflictRP. This current update has been in the works for a while and I would like to credit @Solid and @CCTV that has helped me a lot on this update and a thanks to those that helped with testing. There's a lot of changes in this update and it will change how you go about getting new weapons and you can even get specific weapon blueprints from certain things.
This is one of the bigger points with this update. Last time we used TFA it was on the base which was not designed for darkrp and the one StarWarsRP used was not an option because it didn't have attachments, but now we have a TFA base which has working attachments on a TFA base for darkrp. So why change from M9K to TFA
- TFA allows for customization and put your weapons in safety etc
- Nice UI on the screen
- It has the same weapons as M9K which makes it very easy to convert
- Optimization settings
And yes most of the...
Hello everyone, today I'm bringing a new update to CrewConflictRP with some changes where the main focus will be "printers". Yes we are getting new printers and it will change a lot. I hope everyone will like this, there are changes to how much they print and how fast they print, but I will explain why I did this and why I did that, but there are other changes as well. So lets dive right into it
We have now swapped out our printers for "Elegant Printers". These are very cool printers which works differently than those we have now. We still got the claim system, but it has been reduced to 10 claims because these printers take longer to per print. Since there are now only four different kind of printers I had to redo how they work and how much they print. There are no longer premium or VIP printers, premium and VIP now gets more money per print on the same printers. You can now also buy all four printers at once (one of each) which also times your chance to get...
The Easter update has just dropped. I know Easter isn't before a few days, but I thought why not expand the event a bit and get into the spirit. And its not just the Easter theme which has been added. I can finally show you guys the new update map of evocity dc. Thanks to @Smoely which has been working on this map for a while now, I think it looks great and I will get to the map specifics.
Things that has been added for Easter event:
Easter Egg Printers
Easter Egg hunt, you can cash in these Easter eggs for more printers
The new map update changed our evocity a lot. For instance we have removed the "coastal area" and replaced it with a huge ocean. On this ocean you can find the old prison which now can be used as a base. There are also two more islands. We have added a harbor and on it there's a lot of npcs, these npcs are for almost every script we have such as meth, oil, grass and storage. We...
Greetings people of the Republic! Now that we're swiftly approaching the anniversary of the servers creation its time to make a new update to shake things up a bit!
Due to amazing breakthroughs at Kai Industries and Unlimited Bird Works we have now got LFS AI for all republic ships! however due to a security breach the CIS have also got this AI for their Vulture and Tri fighters.
But to combat the now much more aggressive CIS forces we have outfitted the GAR with better quality weapons to prepare for getting nose dived and strafe run!
Nearly all regiments have received new weaponry for standard troopers, these weapons have identical / better stats than the previous
Luna's Flight School [LFS]!
New vehicles added which function completely differently to the old system. this changes these vehicles:
This is the new update for CrewConflictRP and with it comes a lot of changes and important changes. This update is a game changer and hopefully everyone will like it. Some of these changes are based on feedback and topics from the community and some of the changes I have done because I think its the best for the community. So lets take a look at the changes.
Its not just new weapons, its a whole revamp of the entire weapon base. We want from CW 2.0 -> M9K. Why? well most servers use M9K and they are not bad, there are many weapons compressed into a few packs which has resulted in over 50 new craftable weapons. For some people it will be sad no longer getting to customize your weapons, but just think of all the different kind of weapons there are now.
Police force changes
The sheriff department has been changed to police department. Models for the police and detectives has been changed. We have also given the police what we think are some really powerful...
Hello everyone! as some of you have seen there's a new UI to both StarWarsRP and CrewConflictRP. The reason behind these changes are based on recommendations and that I wanted a new style. When I hired someone to make a new UI he took a look at our old HUD and found issues which was not good for optimizations and would reduce FPS. We therefor tailored a new UI based on best possible performance.
The new UI has features and some features are not on both servers. For instance both have "agenda" which are toggled by (F2 (SWRP) and F9 (CCRP).
More information above players
Its the same compass as the old one so if your HUD collides with the compass you change the location. The commands can be found here:
Hello everyone! Like some of you know I have been busy and doing other things, but I have not forgotten about the community. I have managed to get a small update for you which brings something many people have been asking for and something extra.
Yes its back! the dragonlore is now craftable again, but do know its not as overpowered as it use to be.
Yes, I did add the extra bit miners stuff such as solar power and fuel tank. I have also increased how much the bitminers gives you.
- New killfeed
- Replaced reward system with one that does not spam our screens
Like I said this is a rather small update, but at least its something and I hope you all will enjoy this.
This update has been done and made by @Xan and @ZenBooty. They have now both resigned, but they did finish the update. I would like to thank them both and wish them the best of luck. So lets get it into the changes:
Boss has gained access to the DC-17M Sniper Rifle, 14mm Turret, 7.62x39mm Turret
Omega has gained 14mm Turret, 7.62x39mm Turret
Pilot has gained the Y-Wing from Rebels
Gregor has gained access to the speeder bike
Niner now has access to turrets
Sarge has the Bacta Injector, DC-17M Blaster Rifle, and a new shotgun
Scorch now has the DC-17M Blaster Rifle
Aiwha has also gained access to a new shotgun
Riot EXO can now whitelist
Engineers and medics have access to the DC-15A
Riot should now have flashbangs
Fleet can now fight on the front lines, the highest ranking fleet must be protected by CG.
Yularen has been added as the Admiral.
Admiral has also gained access to the Westar Plain
Fleet Commander job...
For a while ago server two was removed and server one received downtown. The community was very split over this, some wants cars and evocity while others wanted something bigger. Downtown won because it is indeed more popular and with its new updated map its really good. However I have not forgotten those who wants evocity and the cars. That's why I'm bringing it back.
This is the normal evocity dc not the v33x dc one. We updated it to get rid of the bumpy roads so don't worry about that anymore. For now you can drive off the cliff, I might put up walls again we will see.
But the reason why I picked evocity dc over v33x dc was because its actually more popular and has a very different layout which is very good. Yes this map is extremely big and if you want to interact more with players we have downtown.
Since I'm expecting server two to have lower player numbers at least in the start I have installed a weather mod on it. It has night time, day...
Hello everyone! so recently I have received some feedback people that want the printers to be increased or some other way of gaining cash while you base. Therefor I have been to some different servers checking out what they have next to their printers. And I found something that has been brought up so many times in suggestions which is "bitminers". First of all this is the new bit miner script most people already know, its not the one we had way back.
I scaled the biggest bitminer to be a decent way of getting cash and experience. Now it does not give more cash than your best VIP printer. I think this will help a lot of players that does not have VIP or Premium to level up and progress, while also making it a good option for VIP and Premium since you can have your printers next to them.
How they work
These bitminers most people know already how work, but for those that don't. You need a generate and to the generate you can directly connect a cable to the...
The CGI update is finally here and I would like to credit @Malkiax for putting an enourmes amount of effort and time into this update, so thank you Kai! I would like to say that the decision to make this into a CGI server came from this thread. We voted after I presented the problems with the models we had, also I would like to add that the CGI models have lore characters and a lot of customization.
So lets take a look at the changes:
Added SIM Trooper jobs for Red Team and Blue Team which can be used for PvP sims
Introduction of Elite Squad: Torrent Company (made up of lore characters), lead by EXO Appo
Jet Trooper and Heavy Trooper are now specialists within the 501st
Medic Role added
Ghost Company's EXO is now Waxer
Airborne's EXO is now Boil
Torve has been redeployed and has been replaced by RC Gregor...